增添 S5 支持
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+32
-11
@@ -557,7 +557,14 @@ local function buildHome()
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local p = newPage()
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if not p then return nil end
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clockLabel(p)
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pageTitle(p, ROLE == 'restore' and 'S4PAnim还原' or 'S4PAnim', 159, 158)
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-- 盘内标题 = 显示名(不再用内部代号 S4PAnim);x 按真 MiSans 30px 量出的宽度居中:
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-- 'S4e Pt.2' = 123 -> x = (466-123)/2 = 171.5 -> 172
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-- 'S4e Pt.2 · 还原' = 220 -> x = (466-220)/2 = 123
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if ROLE == 'restore' then
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pageTitle(p, 'S4e Pt.2 · 还原', 123, 222)
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else
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pageTitle(p, 'S4e Pt.2', 172, 125)
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end
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listItem(p, 85, 'ic_help', '快速帮助', function() show(pages.help) end)
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listItem(p, 181, 'ic_replace', ROLE == 'restore' and '开始还原' or '开始替换', function()
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pendingVariant = 'replace'
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@@ -577,22 +584,30 @@ local function buildHelp()
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setClickable(t)
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bind(t, function() show(pages.home) end)
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listItem(p, 85, 'ic_check', '环境预检查', function() doCheck() end)
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desc1 = lab(p, { x = 65, y = 176, w = 338, h = 72,
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-- 竖排 4 个元素的 y:76 / 166 / 236 / 326。
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-- 原来 85 / 176 / 256 / 344 时,末尾那句 2 行块的**第 2 行**(y 377..410)已经越过圆边
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-- (仓库外 check_clip_real.py 实测:replace 盘 229 越界像素,restore 盘 23 像素),
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-- 因为整页内容 88+66+88+66=308px,而 466 圆在 x=65 处最多只给到 y<=394。
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-- 4 个元素整体上移 9~22px 后:整页 replace/restore 都是 0 越界、0 溢框(最远像素 228.2 < 233)。
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listItem(p, 76, 'ic_check', '环境预检查', function() doCheck() end)
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desc1 = lab(p, { x = 65, y = 166, w = 338, h = 72,
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text = '检查原始资源状态、分区可写情况等。',
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text_color = C_GRAY, font_size = 24, text_font = F_BODY })
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-- 拆盘之后:本盘只装一份负载,「回滚/恢复」由另一份盘负责
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listItem(p, 256, 'ic_rollback', ROLE == 'restore' and '恢复修改' or '回滚修改', function()
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listItem(p, 236, 'ic_rollback', ROLE == 'restore' and '恢复修改' or '回滚修改', function()
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if ROLE == 'restore' then
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setDesc1('本盘是还原盘。要重新换回动画,请安装 S4PAnim.face。', C_GRAY)
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setDesc1('本盘是还原盘。要重新换回动画,请安装 S4e Pt.2。', C_GRAY)
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else
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setDesc1('本盘只负责替换。要还原原厂动画,请安装 S4PAnimRestore.face。', C_GRAY)
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setDesc1('本盘只负责替换。要还原原厂动画,请安装 S4e Pt.2 · 还原。', C_GRAY)
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end
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end)
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lab(p, { x = 65, y = 344, w = 334, h = 72,
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-- 换行写死成 2 行:24px 行高 33 -> 2 行 66 才放得进 h=72;
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-- 原来 w=334 时这句会被折成 3 行(第 3 行整个在圆外),所以框宽 334 -> 366
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-- (x=65 不动;实测行宽 360/306)。
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lab(p, { x = 65, y = 326, w = 366, h = 72,
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text = ROLE == 'restore' and '把压力检测动画写回原厂样式。'
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or '本盘不含回滚数据(体积减半),还原请装 S4PAnimRestore.face。',
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or '本盘不含回滚数据(体积减半),\n还原请装 S4e Pt.2 · 还原。',
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text_color = C_GRAY, font_size = 24, text_font = F_BODY })
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return p
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end
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@@ -652,9 +667,15 @@ local function buildAbout()
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if IMG.logo then
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pcall(function() p:Image { src = IMG.logo, x = 194, y = 108 } end)
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end
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-- "OS4 Icons" 28px 量得 138px -> 居中 x = 66 + (334-138)/2 = 164
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lab(p, { x = 164, y = 192, w = 138, h = 38, text = ROLE == 'restore' and 'S4PAnim还原' or 'S4PAnim',
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text_color = C_WHITE, font_size = 28, text_font = F_ITEM })
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-- 28px 量得:'S4e Pt.2' = 113 -> 居中 x = 233 - 56.5 = 176.5 -> 176
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-- 'S4e Pt.2 · 还原' = 203 -> x = 233 - 101.5 = 131.5 -> 132
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if ROLE == 'restore' then
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lab(p, { x = 132, y = 192, w = 205, h = 38, text = 'S4e Pt.2 · 还原',
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text_color = C_WHITE, font_size = 28, text_font = F_ITEM })
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else
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lab(p, { x = 176, y = 192, w = 115, h = 38, text = 'S4e Pt.2',
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text_color = C_WHITE, font_size = 28, text_font = F_ITEM })
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end
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-- "1.0.0" 20px 量得 45px -> 居中 x = 66 + (334-45)/2 = 210
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lab(p, { x = 210, y = 227, w = 45, h = 27, text = '1.0.0',
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text_color = C_GRAY, font_size = 20, text_font = F_VER })
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